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All levels, 391 spells
Cantrip
34
Level 6
Transmutation

Disintegrate

Sorcerer
Wizard
Damage
10d6 + 40
Force
DEX save
fail - full dmg
save - no dmg
Casting Time
Action
Range
60 feet
Duration
Instantaneous
Components
V, S, M
a lodestone and dust
You launch a green ray at a target you can see within range. The target can be a creature, a nonmagical object, or a creation of magical force, such as the wall created by Wall of Force.
A creature targeted by this spell makes a Dexterity saving throw. On a failed save, the target takes 10d6 + 40 Force damage. If this damage reduces it to 0 Hit Points, it and everything nonmagical it is wearing and carrying are disintegrated into gray dust. The target can be revived only by a True Resurrection or a Wish spell.
This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If such a target is Huge or larger, this spell disintegrates a 10-foot- Cube portion of it.
Using a Higher-Level Spell Slot
The damage increases by 3d6 for each spell slot level above 6.
Force
SRD 5.2.1
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