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All levels, 391 spells
Cantrip
34
Level 5
Enchantment

Hold Monster

Casting Time
Action
Range
90 feet
Duration
Concentration (up to 1 minute)
Components
V, S, M
a straight piece of iron
Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
Using a Higher-Level Spell Slot
You can target one additional creature for each spell slot level above 5.
SRD 5.2.1
· Wizards of the Coast ·
CC BY 4.0