Tap or drag to filter by spell level
All levels, 391 spells
Cantrip
34
Level 1
Conjuration

Ice Knife

Druid
Sorcerer
Wizard
Impact
Damage
1d10
Piercing
Burst
Damage
2d6
Cold
DEX save
fail - full dmg
save - no dmg
Casting Time
Action
Range
60 feet
Duration
Instantaneous
Components
S, M
a drop of water or a piece of ice
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 Cold damage.
Using a Higher-Level Spell Slot
The Cold damage increases by 1d6 for each spell slot level above 1.
Cold
Piercing
SRD 5.2.1
· Wizards of the Coast ·
CC BY 4.0