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All levels, 391 spells
Cantrip
34
Level 2
Transmutation

Shining Smite

Paladin-only spell
Casting Time
Bonus Action
Immediately after hitting a creature with a Melee weapon or an Unarmed Strike
Range
Self
Duration
Concentration (up to 1 minute)
Components
V
The target hit by the strike takes an extra 2d6 Radiant damage from the attack. Until the spell ends, the target sheds Bright Light in a 5-foot radius, attack rolls against it have Advantage, and it can't benefit from the Invisible condition.
Using a Higher-Level Spell Slot
The damage increases by 1d6 for each spell slot level above 2.
Radiant
SRD 5.2.1
· Wizards of the Coast ·
CC BY 4.0