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All levels, 391 spells
Cantrip
34
Cantrip
Necromancy

Spare the Dying

Cleric
Druid
Casting Time
Action
Range
15 feet
Duration
Instantaneous
Components
V, S
Choose a creature within range that has 0 Hit Points and isn't dead. The creature becomes Stable.
Cantrip Upgrade
The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).
SRD 5.2.1
· Wizards of the Coast ·
CC BY 4.0