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All levels, 391 spells
Cantrip
34
Level 6
Evocation

Sunbeam

Damage
6d8
Radiant
CON save
fail - full dmg
save - half dmg
Blinded on a fail; fire the line again each turn.
Casting Time
Action
Range
Self
Duration
Concentration (up to 1 minute)
Components
V, S, M
a magnifying glass
You launch a sunbeam in a 5-foot-wide, 60-foot-long Line. Each creature in the Line makes a Constitution saving throw. On a failed save, a creature takes 6d8 Radiant damage and has the Blinded condition until the start of your next turn. On a successful save, it takes half as much damage only.
Until the spell ends, you can take a Magic action to create a new Line of radiance.
For the duration, a mote of brilliant radiance shines above you. It sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. This light is sunlight.
Radiant
SRD 5.2.1
· Wizards of the Coast ·
CC BY 4.0